- Status update – M3 head and other stuff -
February 14, 2013 19 Comments
Okay so for everyone who is wondering when is the M3 head coming out – Not soon.
All the face expressions, skin tones, eye styles, textures and other are long finished an the head is now in the scripting stage, this is where we ran into some difficulties. In order for all the planed features to work, the M3 system will involve some really complicated scripting and all of the promised features will take some time to be implemented. The script is being optimized and rewritten with each feature added, some of these features require a whole lot of code for them to work as intended and we decided that we will not be cutting corners and sacrificing features or quality of the product and try to push it out as fast as possible, no matter how pushy some of you are D:<, we take pride in our work and we will put in as much work in it as necessary for it to be worth your hard earned money.
oh and here’s how the HUD will look
On the other news, a bunch of updates will come soon for Rikugou and Avatar 2.0. The Avatar 2.0 will have an experimental 1.9 version update that does some fundamental changes to the shape of the head in order for it to not be dependent on custom joint positions. This will solve a few serious issues like the feet sinking into the ground and eyes popping out of your skull. The reason this update is experimental is because removing joint offsets will cause some compatibility issues with some of the clothing, mainly the U&A school swimsuit, so you shouldn’t be in a hurry to completely replace your 1.8 with 1.9.
I will post more details about these updates when they come out.