– DokiDoki WakuWaku –

– M4 Head Accesories –

Made a bunch of addons for the tongues, these are compatible with the following heads:

M4 AnnieMay
M4 Anime
M4 Venus
M4 Mars
M4 Chibi
M4 Chipmunk
M4 Kemono
M4 Bakemono
Normie (the one made by me)
Avatar 2.0 v1.14

Also fixed a problem with M4 Bakemono (short) head where the eye corners clip through the lashes in altitudes above 1000 meters

smalllp smallmdma smalllsd 

smallpill smallxa-1 

– Another round of updates –

M4 Kemono – v1.1
– Changed – Teeth now have their own face so you can hide them through the build menu if you wanna use your own.

M4 Chipmunk – v1.1b
– Changed – Improvements to the experimental sharp teeth (will not work with buck teeth expressions)
– Changed – Minor scripting tweaks

M4 AnnieMay – v1.2
– Fixed – Improved rigging on the brows should no longer stretch thick custom eyebrow textures textures unevenly when eyes are closed.
– Fixed – Restructured the head and rearranged all its faces to solve the problem with blush layer alpha glitching through the eye texture layer. (never mind this, now it alpha glitches with the eyelashes…)
– Changed – The restructuring allowed me to set different faces to both side of the head in the hidden ear area for asymmetrical texturing support.
– Changed – Came up with a better way to hide ears, the texture will be pinched and barely noticeable now instead of having a 2D image of an ear.
– Changed – Each eyebrow now has its own face so you can apply a different texture to each through the build menu.
– Changed – The hairbase is now split in 2 Faces so you can add different textures to both sides through the build menu.

Casper updates situation

We have received a word from casper vend and their saying that basically LL fucked something up after migrating to the cloud and they cant fix it on their end so the casper team is completely re-writing their end of the system to work around this problem, the update service is up and running but it will not always respond so if you do not get your update right away, do not despair and try again later, also try doing it from different sims and do not flood the server with too many update requests cause that will just make it harder to get an update.

– Cow nose mod and a question for Avatar 2.0 users –

Ok finally got around finishing and packing this mod up.

Also made a full perm kit for skin mod creators that would wanna include it with their mods.

A question for Avatar 2.0 users

– More updates –

Heres some updates for last nights updates, we goofed some things up with the old M4 heads, we also made an M4 Kemono neck that accepts skin textures from body appliers, this wont be a seamless join but it will still be better than using the neck of the body and seeing parts of it inside your mouth.

M4 Anime / M4 Chibi
– Fixed – Eye roll and eye size commands were named wrong

M4 Venus / M4 Mars
– Fixed – Wrong blink animation name in script, spamming you with errors.

M4 Kemono
– Added – M4 Kemono – Neck [M3/Kemono] for usage with old texture appliers.

– Lots of updates –

OK its time to pull out your semi functioning update cards cause we fixed a whole lot of issues and added a bunch of the new M4 head features into the older M4 heads.

I have added 2 experimental features to the Chipmunk and Bakemono heads.

The Snout shape option Is a nose bone deformer that is supposed to make the snout look a bit slimmer, some people were complaining about the big upper lip on the long snout version so this should fix that problem.

The Sharp teeth option in the Chipmunk head is still a work in progress, needs a bit more work to be done on it to make it look more cute but it will allow you to turn it into other kinds of animals that arent rodents.

And now to the bug fixes and updates.

Head specific fixes and changes:

M4 Texture appliers
– Added – Support for the second set of lashes in M4 AnnieMay.

M4 AnnieMay v1.1
– Fixed – Eyebrow UV overlapping into itself, messing with thick looking brow textures.

M4 Chipmunk v1.1
– Changed – Removed the unnecessary nose hide toggle from the options menu, replacing it with teeth options.
– Added – Experimental sharp teeth option (will not work with buck teeth expressions)
– Added – Missing nose modding script instructions to the bonus item box.

M4 Bakemono v1.1
– Fixed – Short snout head problems with left eye layers cipping through each otehr when editing shape.
– Fixed – Blink animation toggle showing both on and off states at the same time.
– Changed – Removed the unnecessary nose hide toggle from the options menu, replacing it with shape options.
– Added – Experimental snout deformer to make it more slim looking (might not work with nose animation in the AO)
– Added – Missing nose modding script instructions to the bonus item box.

General changes and fixes to AnnieMay, Chipmunk, Kemono, Bakemono heads v1.1
– Fixed – Dark HUD graphics displaying incorrect blush buttons.
– Fixed – Light HUD graphics having flipped facelight intensity numbers.
– Fixed – Facelight color from default harsh white to M3 style creamy soft color
– Fixed – Adding eye textures breaking synchronization between the eye texture and eye tint layers.
– Fixed – Remote relay displaying incorrect access list add messages.
– Changed – Short delay added to Click & Drag functionality to detect LMB being held.
(There were reports of M4 HUDs teleporting offscreen during lag. I couldn’t reproduce, but I hope this helps)
– Added – Scripted commands for eye roll.
– Added – Scripted commands for eye size.
– Added – Command documentation in bonus item box.

New M4 head features added to old heads
– Fixed – Facelight color from default harsh white to M3 style creamy soft color
– Fixed – Adding eye textures breaking synchronization between the eye texture and eye tint layers.
– Fixed – Remote relay displaying incorrect access list add messages.
– Changed – Reworked the remote relay graphics.
– Changed – Reworked and less confusing hairbase options.
– Changed – The menu button in the HUD now brings you back to the main menu.
– Changed – Short delay added to Click & Drag functionality to detect LMB being held
(There were reports of M4 HUDs teleporting offscreen during lag. I couldn’t reproduce, but I hope this helps)
– Changed – Emotes now support “RollL” and “RollR” commands. Gestures with “Roll” need to be edited/changed to work with this update.
– Added – Ability to adjust both eye directions independently to do a derpy or a cross eyed look (you can do it by selecting/deselecting the left or the right eye in the eye page of the HUD and than use the eye movement arrows on the main page.)A sharp teeth option.
– Added – 4th eyelash option for Anime, Chibi and Venus.
– Added – Support for Mouth specular & normal textures.
– Added – Scripted commands for eye roll.
– Added – Scripted commands for eye size.
– Added – Command documentation in bonus item box.

known problems that are yet to be fixed:

M4 AnnieMay
– Blush Layer messes with the alphas of the eye textures when activated, will need to restructure the alpha layers Based on M4 Anime
– Custom thick looking brow textures get streched unevenly when eyes close, will need to improve the rigging in that area.
– Left and right side ear areas of the head share the same face when ears are hidden.

M4 Kemono
– The Kemono body neck is visible inside the mouth of the M4 Kemono head, will need to make a neck addon that uses the kemono body texture instead of its own, wont be a seamless join but at least it will be a join and fix the mouth problem for people that wanna use older skins that dont have neck textures.

– M3 Kemono brows will not apply to the M4 kemono, this one is not a bug, the M3 brows cannot work with M4 heads because they used tiled textures for each frow state instead of one brow texture that is deformed using bento bones, so they are incompatible.

That is all.

– How to make M4 Chipmunk and Bakemono head mods –

Someone in the comments for the m4 dummies was at a loss on how to even use the dummies to make mods that join seamlessly with the head, i have no idea how to explain it in a way that makes sense so i decided to just make this sort of a tutorial video.

Yeah all you need to do for your mod to to blend with the head texture is simply position and join the UV of your mod with the UV edges of the nose area and than just do a head texture that both the head and your mod will use and you will not have any problems with join seams skipping hours of headache trying to brush them out.

This mod turned out pretty neat, and yes i am thinking of selling it, but im not sure how, maybe as a full perm body part for skin mod creators to include with their mods or something like that cause im too lazy to actually make my own skins for it, will see.

– Drawing things –

Hawnt drawn anything in ages so this was pretty fun do do.

– M4 Dummies –

Ok the dummies are done. Check the readme files included with the bakemono and chipmunk for information on how to make mods for the snout that join seamlessly with the head.

The M4 AnnieMay dummy – https://www.mediafire.com/file/zd09pat4f74krmv/M4+AnnieMay+-+dummy.zip/file

The M4 Chipmunk dummy – https://www.mediafire.com/file/gi05wkrfe7xtw96/M4+Chipmunk+-+dummy.zip/file

The M4 Kemono dummy – https://www.mediafire.com/file/qniqmazvtvptczu/M4+Kemono+-+dummy.zip/file

The M4 Bakemono dummy – https://www.mediafire.com/file/nytclxvquuk6pot/M4+Bakemono+-+dummy.zip/file

Next on the task list will be a big update with many problem fixes so stay tuned for that.

– The 4 new M4 Heads are here! –

Ladies and germans, e-girls and incels, its been a long wait but i finally bring you the 4 new M4 heads!

The M4 AnnieMay is a significant visual improvement over the original M4 Anime head, it comes with extra eye shapes and lashes, is backwards compatible with skins made for the M4 Anime and M4 Chibi heads and has better rigging.
The M4 Chipmunk head is an attempt to break away from the standard furry head style thats unique to SL, offering
a more cartoony and expressive type of character design. It comes with 4 different skins for the kemono body, mods and instructions for third party body parts to help you match your looks to the ones in the promo images.
The M4 Kemono head is something that was requested a lot by people who love the original kemono face but want to move on with the times. It is backwards compatible with skin textures made for the original M3 Kemono head and is fully compatible with the Kemono body.
And the M4 Bakemono head is the answer to the problem of wearing rigged mesh hairs with a furry head and big goofy eyeballs that load before the head itself! It is compatible with 4 of the stock kemono body skin textures BUT it is NOT compatible with skin textures made for the Chipmunk and Kemono heads, meaning it will match the default kemono body skins but kemono head skins wont work on it.

Thing to note, Due to SL shape settings for the eyebrows beign seperate from the rest of the avatar shape, wrong setings can cause eyelashes to clip with eyebrows set to angry position, everything else like features and compatibilities are explained in detail on the marketplace pages of each head

Also the development dummies are not ready yet but should be pretty soon along with some updates to prior M4 heads to ad some of the new M4 head functionality to them such as the crosseyed look.

Day one content

But thats not all, i have collaborated with some really cool skin creators to bring you thes amazing looking launch titles that you can already get now.

The Mad_Cow Faux Fox COLORS for the M4 Bakemono head
Mad_Cow <BoM> Faux Fox *MONOCHROME* for the M4 Bakemono head
{HIME*DREAM} Usagi Skin Mod – M4 AnnieMay/Kemono Body – [PLEASE READ DESCRIPTION]
parfait. Artemis M4 AnnieMay Skin
Y13. Shiba-Inu ( bom . f . m . petite ) . Read the description ! for the M4 Bakemono and the M4 Chipmunk heads
. Hanzel . Demonica Skin {Light} [M4 AnnieMay]
[AR] LOLA X BUX (F/FB) for the M4 Chipmunk head
[AR] SUGAR DOBBER (F/FB) for the M4 Bakemono head
[Nekotron] Fortuna Skin M4 AnnieMay (+ various bodies)
. DOLLY GOTH . NEW M4 HEAD/KEMONO SKIN MOD for the M4 AnnieMay
A whole bunch of skins by blueberry for the M4 Kemono, Bakemono and Chipmunk (sort by newest first)
[mzk] Shiba M4 Bakemono Extension
Dead Dolls: Cybergoth Mod (Bakemono Head & Kemono Body)

Update situation

Finally casper update issue hasnt been resolved yet but updates are sort of working, turns out this update server problem runs way deeper, something to do with some recent changes LL made to the sim software that is messing with the casper system’s ability to communicate with its servers, throttling the connection requests, they are still working to figure out what is wrong exactly and knowing LL it will take a while to get fixed on their end. But generally the update system is mostly working, you should get an update if you dont spam it with requests and just try using the update cards once every few hours till you get your update.

Thats all, have fun making avatars :D