– A roadblock for the furry avatar project –
April 24, 2014 12 Comments
Okay so, the avatar is now done and is being scripted, but i have ran into a serious problem, Linden labs, you done did it again.
By adding fitted mesh into the code, they broke existing mesh functionality like joint offsets. Joint offsets are needed for non standard humanoid and non humanoid avatars to function, this bug makes these avatars break your shape beyond fixing, requiring you to relog, it also makes it impossible to use any other shape that isnt the default LL female avatar shape with such avatars.
read more about it in this bug report https://jira.secondlife.com/browse/BUG-5841
What this means is that not only does this effect this project, it effectively breaks all my previous work that uses joint offsets, like the Rikugou avatar, or anything else made by any other creator. The only solution to this problem right now is either going back to viewers that dont support fitted mesh or using the default female avatar shape.