– So whats next? –
October 10, 2014 11 Comments
While the Avatar 2.0 update is out, the transition to 1.12 isnt over yet, i still need to create appliers and update the clothing to work with the new hide system, as well as fix some bugs that we have overlooked with the initial release of 1.12
Once im finished, im also gonna be updating the M3 head, kemono and rikugou avatars.
General update of the M3 head system(to the same version as the kemono head), this update will add the following features:
Ability to control each eye lid separately (closing one eye and stuff liek that)
Different color tones for each eye texture.
Backwards compatibility with shitty old viewers like singularity.
Improved LOD for the HUD for people that run SL on ghetto setting.
Ability to attach the HUD anywhere you want without screwing it up.
New and improved applier system that applies the textures directly to the head.
External face expression control script commands.
Update to the kemono avatar:
Fix various rigging issues like the neck, and collar bones.
Fix a deformation issue on the ankles of the human legs
Fix the nipple flickering issue.
Fix bad triangulation on the chest and other body areas(one of the causes for the nipple flickering bug, fuck avastar and blender 2.6-7).
Fix the invisible ring around the nipples bug.
Add a missing button button on the left side options menu.
Include the missing expressions preset HUD (how come no one ever told me that we forgot to include it D:?)
Changes to the documentation
Special versions of the deformer, one to fix the shoulders when body thickness is set to 100, the other one to not deform the legs when non kemono clothing items and shoes are used.
Updates to rikugou:
Many tiny fixes to the temjin and strike armor packs that have piled up over the year
Once all the updates are done, i will than be working on a new anime head(s) add a little bit of variety to the anime community.
And BTW, dont listen to random retards spreading misinformation in the group about things they have no actual knowledge of.
I have no idea why no one ever does this but, if you have any questions, you can just contact me directly and i will share all the current status on thing with you.
My side projects.
This is some of the stuff im working on along side the av2/m3/riku/kemono projects.
Im gradualy replacing prim linksets with mesh objects, to reduce the prim count and lag. Im also planing on expanding the mall since a lot of people want to get a spot and have to be put on a waiting list for one.
Attack on titan
Im helping my friend chain with his attack on titan game project, im doing the visual part of it while he is focusing on all the coding.
.:: Annie May High ::.
This is a bit too early and im not sure if i should even be posting about this now but here it is.
The answer to Hentai High. Contrary to HH, the idea to AMH is not about serious business, roleplay and a “no fun allowed” policy, but rather a relaxed and fun atmosphere where people just come to be stupid in an anime school setting. There wont be any enforced dress/avatar codes or out of character requirements. It will also be a place without strict moderation, meaning that entering, you agree that once you are there, you are on your own and the staff is not there to be your babysitters. You are armed with move lock, mute, block and derender and you will have to learn how to use these tools if dont like someone playing crappy music or pointing out that ur a gay brony. We will not limit anyone’s freedom of speach and expression even if it offends you. No one forced you to come and no one asks you to stay, dont act all entitled.
That being said, it wont be a place of anarchy either, assholes that come and try to ruin everyone’s fun and orbit or crash everyone, spam loud sounds or any other autismo grandioso shit will be kicked out.
But dont expect this to become a thing any time soon because this is a huge project and will take a lot of time to come true, so its better you just forget about it for now until i post more about it.