– The chronicles of Marysue –

Heres a leasson on what not to do if you wish to create a compelling character and story.

 

– Rikugou updates and other stuff –

Okay, all update are finished, heres the list of things that were fixed:

Lite-
Fixed a rigging bug with Rikugou lite fingers.
Triangulation fixes on the arms and legs of the suit.
Improved the label textures on Lite stuff, there wont be any more black smudge.
Strike-
Fixed triangulation issues with strike swimsuit.
Strike swimsuit is now compatible with O.CA chest armor.
Separated the top of the hand into its own material, now you can color fingers and the top of the hand separately.
Named the strike legs correctly.
script optimizations.
Temjin-
Increased the flight speed when boosters are activated.
Temporary workaround for the broken disc on the temjin booster, the problem was due to a new bug that LL implemented along with the material update, so this temporary solution is only here  till LL fixes it.
Upgraded the sword to use ribbon particles instead of flexy prims (To change the color of the particle, change the prim color of the light bar on the sword.)
script optimizations.
Anubis-
Upgraded the sword to have ribbon particles instead of plexy prims (To change the color of the particle, change the prim color of the blade) but still included a legacy version that uses flexy prims because of some inherit problems with ribbon particles in combination with really fast few frame animations.
Implemented a mechanism to both legacy and ribbon particle swords, that prevents the player from sliding forward so so much when attacking.
Improved the label textures on Lite stuff, there wont be any more black smudge.

 

– Rikugou dummy –

It took me 3 years but i finally got to it lol.

rikugummy

You can use this dummy to make armors and other addons for the Rikugou and Rikugou lite avatars. Get it here

– Another year, another recap video –

2014 wasnt as eventful as 2013 but it was still pretty cool, too bad it went by so fast.

 

– Oni Combat armor chest and other stuff –

And the chest armor is done, you will need to update your Rikugous and Kemonos for this to work. You should also update your O.CA arms and legs because i have fixed a few texture loading bugs as well as fixed the specularity settings that shaded the armor all weird around local lights. It should all look good now….. i think.

I also made a scarf to go along with the armor, it can also be used separately.

 

– Updates –

Apart from the Kemono and Rikugou compatibility updates for the armor, theres also a bunch of other bug fixes that you might want to check out.
Here is the list of all the changes:

-Kemono v1.13.2:
Fixed neck and triangulation. (mainly for O.CA chest compatibility)
Fixed a rigging bug with the Kemono hands and gloves.
Fixed a LOD issue with the hips.
Fixed a LOD issue with the right furry leg.
Fixed an issue with voice chat mouth animation.
Added a missing “ADD” graphical element to the body HUD right side options menu.
Switched places basic and advanced mode buttons on the body HUD to be more intuitive.
Script optimizations.

-M3 v1.12.10:
Fixed an issue with voice chat mouth animation option breaking the head.
Fixed a problem with the reset button not working when the options menu is close don the HUD.
Included the retro loader into the main package instead of the bonus item box because GOD DAMN IT YOU PEOPLE.

-O.CA arms and legs v2:
Fixed a rigging issue on the fingers of the Kemono version.
Fixed a rigging issue on the arms of the Rikugou lite version.
Fixed an issue with the wrong “red skull” textures being loaded on the arms of Avatar 2.0 and Rikugou lite versions.
Fixed an issue with speculars, shading the whole armor weird around local lights.
Added a Resync option to the menu of the Rikugou armor parts, this is for when one of the body parts reset and clip through the armor after reloging or adding the part second instead of first.

-Rikugou Lite v1.4:
O.CA chest armor compatibility update.

 

Thats all, the next big update is the Rikugou avatar and accessory series, its a real mess so this will take some time to fix.