– Make Avatar 2.0 great again –


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42 Responses to – Make Avatar 2.0 great again –

  1. Nejalea says:

    Runs around clapping and screaming before remembering she has neighbors….*ahem* That is truly amazing. This update will truly be epic. Hopefully it’ll get more skin designers interested in 2.0 again. *Woot Woot* ^_^ Is that a new skin as well? It seems smoother, very nice.

    Thanks in advance for the Avatar 2.0 Love!!

  2. dsa says:

    Thank you for not giving up on the 2.0! Ever since it came out, it’s been my favorite mesh body and have always hated it didn’t get more love then what it did XD Hopefully with the new update more people will start making skins and clothes for it again T.T

  3. Savage says:


  4. Zazi says:

    Thats amazing, are you gonna keep the uvmap the same as current avi2.0 or shift it to a layout that would allow applier skin from companies that offer that er.. think its called Omega or w/e?

    • changing the UV now would break every skin ever made for it

      • Anii says:

        how about (maybe a second copy of the mesh) using the kemono uv maps ? sure you lose out on every skin ever made for 2.0 but gain access to every skin made for kemono including the furry ones?

        just a random thought maybe not x3

      • Nejalea says:

        Interested in this answer since there is a possibility the changes will make this a new release and not an update. The head skins for M3 may not work since the shapes are so different but I’m sure creators would be quick to add Avatar 2.0 Head appliers to their newest creations…especially once they start getting all of our requests. ~_^

      • the geometry is different so it will be a pain in the ass to make it match the kemono UV, not to mention the seams

      • Nejalea says:

        ***dries off after cold water reality bath*** Okay….the thought of seams makes me want to go into the fetal position and not happy about making this harder on you either. Will get my custom skin lindens ready. ~_^

      • Catburd says:

        The problem with making the Avatar 2.0 compatible with Kemono skins is that most of them have their shadows (and normal and specular maps, wherever applicable) baked in such a way as to complement the cartoonishly exaggerated hips, pencil torso, featureless chest and 6-year-old girl shoulders. They’d end up looking *really* strange on a more anatomically accurate avatar, even one that still presents a comic-book stylization like the Avatar 2.0.
        I’m all for standardization and modularity, but the important thing to remember is that your standard has to be… Well… Standard.

  5. eslara@live.nl says:

    i have many meshbodies, avatar 2.0 is still my number one; this is great news

  6. bronislav84 says:

    Is that a hint of bento I see in the head? You’re working on the new heads at the same time? if so that looks like you’re swamped…….

  7. .y says:

    avatar 2.0 should become fitted mesh

    • bronislav84 says:

      I personally didn’t know it wasn’t, but do you know how many clothes that would break? All of them. Kemono already has a bit of a fragmented nodding scene with fitted mesh chest mods and not all designer’s clothing fitting everything. It does look like there will be a bit (more?) of fit though, so some clothes will probably either not work or require going down to older proportions to wear properly

      • Zazi says:

        I.. can’t tell as I’ve not done any rigging or such things myself and am probably the noob of noobs when comes to attempting 3d modeling stuff.. but from the video.. it rather seems as if the body is being given a fitted update.. I mean Uti moves sliders on the left side that are labeled the same as ones in SL for shape changes and it affects the visual mesh shown so.. if that isn’t a demonstration of fitted mesh.. I’d be curious as to what is.

      • yeah its fitted mesh

      • im currently in process of converting all the avatar 2.0 clothes to fitted mesh version, otehr than my own stuff, not many people ever made anything for it so theres nothing really to break and im sure people that did make stuff will convert their’s over too

  8. Zayin (Matteste Elton) says:

    While I am still holding out for Rikugou and the heads to get Bento functionality, this is still a big thing in my eyes since it will make the body fit better for different shapes since before it could look odd with some shapes.

  9. Denner says:

    Will this be an actual update, or will this be a upgrade to purchase?

  10. Kaitlyn says:

    I’m now curious, will the Kemono be getting a fitmesh update as well? cus that would be so awesome (=^.^=) definitely would love to see that.

  11. Krystal says:

    Just to say i can get this video to play

  12. Krystal says:

    just to ask will making a clothing layer for none mesh clothes be possible?

    • it is, but its too much work and i dont like the idea of clothing drawn on your body, beats the whole point of having mesh clothing

      • Krystal says:

        are the breast going to fitted mesh any time soon as i saw they only change size by the hud still

      • No, too much work to rerig every top i ever made top 4 times for every breast size, + the breast physics always breaks so thats a huge turnoff too

    • Anii says:

      if you really want a clothing layer you can just wear a second body over the top of the first one and draw the clothing on that, I don’t have much experience but I “think” two things at the same place SL always renders the last one on top. its ok if you want “skin tight” clothing effects.

      I don’t know of down sides other than it doubling complexity, maybe the ordering of faces can mess up sometimes if you mess with alphas.

      • Anii says:

        @Krystal I would hope for some kind of hybrid mix of the two. hud and sliders otherwise its hard to get the smaller sizes on fitted without concaving the chest but have to wait and see how its done

      • Zayin (Matteste Elton) says:

        Using the body alone won’t work, they will end up clipping. But one can use one of the full body suits that Uti sells. It will work and won’t clip.

      • or you can draw the clothing piece on top of the skin

  13. NaniRovi says:

    I’m expecting am much more of this

  14. Kim says:

    :) I really hate to beat a dead horse but please finish rigging the upper body the same as the lower it’s kinda odd having 1/2 rigged body and also add Omega + LLUV as stated then she’ll be complete the Normie head is near perfect love her

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