– AMH 2.0 is open! –

amhcat

Alright, everything is ready and we are now open so come on down to AMH 2.0 at http://maps.secondlife.com/secondlife/Meteor%20Star/51/186/1548

The old AMH will remain open for a while to direct people to the new place till all the tenants rents run out on all the stores.

– AMH is restructuring –

amh2.0

As with all the things i announce on this blog, this move is kind of long overdue as well.

So within the following few months, AMH will be restructuring and moving to a new location. The new AMH 2.0 will be smaller and will no longer offer shop spaces to rent and instead will be more focused on providing the player with all the essentials (bodies, heads, skins, hairs and clothing) for putting together an anime avatar.

On average, sim prices have went down by a significant amount over the past year, ours however didnt and this was the final sign that it is time to move on.

The original reason for us to have a full sim is no longer there, due to mainly my laziness and lack of motivation, the sim never really lived out the full potential of what was planned for it, we only managed to finish 2 of the attractions and a lot of our ideas didnt really pan out (like the residential area, what a disaster that was)

It was also supposed to be our home and a personal sandbox where we could chill and work on our projects, but as the sim got too popular an it became kinda hard to have some privacy, especially when you are trying t work on things while everyone and their mom wants to pop in and see what what you are working on.

Running the mall itself was a bit of a pain in the ass as well, none of the moderators were ever online so i always had to manage new tenants and run around after everyone telling them their rent has expired.

What always surprised me was how much traffic AMH managed to pull, despite us doing fuck all to promote the place, moderate it or keep the community engaged, especially when other big anime sims had huge difficulties attracting people despite their best efforts.

But now days the sim has lost its purpose, we had had many disagreements on how we should run the place and most of the original staff have went on to do their own things, some left SL altogether and now its just a waste of money and space, so having a full sim dosnt make sense at this point

All in all, AMH had a really good run and lots of fun nostalgic moments were had, probably some of the best days of my second life, so it really pains us to do this and is the main reason why we didnt do this sooner, but it is time to move on and get with the times, instead of holding on to past memories that can no longer be relived, and besides, the place really needed a face lift anyway.

So thats all, you should see directions to the new location pop up within the next month and i might make another post about the history of AMH and all that stuff. until than, heres some nostalgic videos of the good old days and stuff.

– A bunch of stuff –

New spots open at AMH

We have expanded the mall to accommodate all the people in our waiting list that were waiting forever to get a spot. We have made some extra spots too so if you were interested but could never find a spot, this is your chance.

Snapshot_090

We also now have advertisement boards for rent, you can advertise your store or your marketplace page or services.

Snapshot_089

“Help! my update card’s not working D:”

I dont know whats going on but i suspect LL screwed something up, looks like the update cards have trouble communicating with the update server from other sims for a lot of people. If you are one of them, try changing sims or coming to AMH where the update server is located(Update cards only working on AMH used to be an urban legend but looks like it became true because of this xD).

O.CA

I forgot to include the UV maps in the textures, here’s an update version of the texture pack https://www.mediafire.com/?msujx7fn890vo5d
Also due to the way specular maps react to local lights on SL, it kinda looks like shit, so to fix it, right click the armor and set the specularity to 50 manually (if your viewer can handle having the advanced lighting model turned on that is)

And finally, i decided to make a chest and a survival back pack, to go along with the arm and leg armor parts. Heres some work in progress images.