– WIP – chest armor –

Okay, so the texturing is kinda done, all thats left is to make 98358943 color versions.

Also this was something i played around with in my head and someone in the comments asked if im going to make straps for the backpack so that it would be able to be used by itself, at first i replied that no because that would require me to make a separate version of the backpack and create a new texture and stuff. But than i thought, oh well why the fuck not, so i sat down and made this.

I have reused the backpack texture to make the straps so i wouldn’t need to make a new texture for it.

– WIP ONI Chest armor –

All modeling and UV mapping is done, i began texturing it.

– A bunch of stuff –

New spots open at AMH

We have expanded the mall to accommodate all the people in our waiting list that were waiting forever to get a spot. We have made some extra spots too so if you were interested but could never find a spot, this is your chance.

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We also now have advertisement boards for rent, you can advertise your store or your marketplace page or services.

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“Help! my update card’s not working D:”

I dont know whats going on but i suspect LL screwed something up, looks like the update cards have trouble communicating with the update server from other sims for a lot of people. If you are one of them, try changing sims or coming to AMH where the update server is located(Update cards only working on AMH used to be an urban legend but looks like it became true because of this xD).

O.CA

I forgot to include the UV maps in the textures, here’s an update version of the texture pack https://www.mediafire.com/?msujx7fn890vo5d
Also due to the way specular maps react to local lights on SL, it kinda looks like shit, so to fix it, right click the armor and set the specularity to 50 manually (if your viewer can handle having the advanced lighting model turned on that is)

And finally, i decided to make a chest and a survival back pack, to go along with the arm and leg armor parts. Heres some work in progress images.