– Kemono/venus appliers by Kurombo Chan –

Kurombo has made specular/normal map appliers for the kemono body and venus head, these are more optimized and doesnt require a specific version of the head/body to work (i think)

Kemono: https://gist.github.com/anonymous/1bf264e815c5b4222995fcb4ac0f35a7

Venus: https://gist.github.com/anonymous/1d4b56559cc3fb48448633a0021c8a1f

– bento kemono tail –

tail

– WIP kemono bento implementation –

So yeah bento is now part of the official firestorm release and the bento development tools are nearing completion so i started poking at it myself and heres what i got so far.

My goal is to make full use of the bento bones for avatar 2.0 and kemono to drastically cut down on the rendering weight, first im going to make use of the finger and tail bones so that we wouldnt need to use 89475984 invisible tails and hands, one will be enough! and than will see what i can do with the avatar 2.0 face. I might also re release bento versions of the M3 heads since those have a 9384658347598 polygons too that also eat up a lot of the render complexity thing but im not sure how well those rigged heads will align with different avatars since you wont be able to move them around anymore.

 

– Updates and other cool stuff –

– Updates –

Get your update cards out for these hot new updates for all the m3 heads and avatar2.0

M3 Anime head v1.12.21:
-Head was restructured for better blinking code optimization, this fix should end the double eyelash thing once and for all, i hope…
-Added diagonal eye rolls in the roll menu.(finally!)
-Removed downwards eye angles from eye movement to fix the “I’ve seen some shit” look on your avatar’s face. (downwards angles can still be selected from the roll menu)
-Code optimizations regarding link tracking and other stuff.

M3 Venus Head v1.12.51:
-Fixed a bug with the tongue out + voice chat mouth animations causing the left eye to go blank.
-Removed downwards eye angles from eye movement.
-Code optimizations.

M3 Kemono Head v1.13.30:
-Optimized blinking, this hopefully fix any blinking bugs.
-Fixed broken voice chat animation.
-Removed downwards eye angles from eye movement.
-Code optimization.

Avatar 2.0 v1.12.27:
-Fixed a bug with custom textures not applying to eyelashes.
-Fixed the no copy issue with the main box.
-Added the missing voice chat animation gestures.
-Code optimizations.

Theres also something updated with the kemono body itself, i think the link tracking thing but im not sure cuz i forgot D:

The downwards angles explained

In reality, when the human eye is looking down, the eyelid moves down too, covering the white part above the iris. On SL however, this doesn’t happen, leaving your avatar with this really uncanny “I’ve seen some shit” look on your avatar’s face. So we removed the ability for the eye to look down during eye movement. But all the downwards angles can still be set through the eye roll menu in the options so no changes there.


– Rikugou customization contest 2! –

As the work on the armors is closing a finish, it’s probably a good idea to give you guys a heads up, theres gonna be another Rikugou customization contest at launch of the 2 new armors, so you guys would have plenty of time to prepare for it. So get your Phtochop or MS Paint ready cuz you might be the lucky winner of one (or both) of the new armors !

More details about the contest will come soon.

– Venus head and kemono body material appliers –

i have cooked up some more appliers. this time it’s a specular map applier for the venus head and a normal + specular map applier for the kemono body, [M3+] – Venus Anime Head (v.1.12.17) and Kemono – Body (v.1.13.25)

The M3 venus specular map applier

The kemono body normal and specular map applier

if you want to use these applier with older versions of venus/kemono or anything else, check this thread for instructions on how to modify the scripts to work with whatever you wanna apply materials onto.  – M3 specular map applier-

– More new stuff from ABC –

ABC has made a bunch of new things for the kemono avatar.

The kemono chest mods.


2 new clothing items to go along with the male torso.

Rez your update cards for all the ABC tops because the new bouncy boobs are already compatible with all the ABC tops.

boobies

boobpercent

The boobs are fitted mesh, meaning they can be sized and also work with second life boob physics!

The male torso also comes with a muscle tone material applier hud thing witch adds muscle definition that is compatible with any kemono skin.

abexamples

– New stuff from ABC –

ABC has released a few new items for kemono.

The mini skirt(version A and B) and a thong that can be tinted manually and looks nice with version B and the skirt uses “materials” to give it a nice shine.

The classic Japanese school swimsuit V2, it has some pretty neat new features and “materials”

SWv2
*This is not an update for the old swimsuit, the old swimsuit is now discontinued(update card still works if you ever need a new copy of the old suit).

– Updates –

Okay so heres a bunch of updates for stuff:

– Kemono v1.13.25 –

Separated the eyes from the head and added easy face selection tabs to them like in the other M3 heads, now your eyes whites wont get tinted when tinting the skin color.
3 mouth expressions got additional faces for the teeth to solve the same tinting problem as mentioned above with eye whites (your teeth wont get tinted anymore either)
Fixed the brown tail texture not lining up in the middle.
Fixed a long standing issue with the LOD on the head HUD that made the HUD all broken for people with ghetto PCs.
Added diagonal eye rolls to the eye roll menu.
Fixed a Bug with the communication between the head HUD and the presets HUD.

Implemented community fixes:
Kemono deformer repeater by Riana – This fixes the problem of random people seeing your shape all broken on their screen.
Prim params refresh hack my Riana – This is a workaround for the the bug of prim params getting out of sync with the client. This fixes the random double eyelash problem after blinking.

 

– Other stuff –

Fixed a colossal screw up on my part with the O.CA arms and legs, wrong material sets were assigned to wrong textures, the BRS special texture had fuck knows what even assigned to it and looked ugly as shit.
Fixed a broken LOD on the left unrigged boot from the O.CA arms and legs bonus item box.
Fixed the low cut panties from the short skirt pack, flickering on the new version of Avatar 2.0 body
Fixed a bug with the bikini strings on the net half top small and flat.
The free Avatar 2.0 nipples now work with the latest version of the Avatar 2.0 HUD.

Thats all, if theres any problems with the updates, dont hesitate to report them to me, in case i packed the wrong updates or broke something else.

– finally, something new from ABC –

ABC has made a bunch of new things for Kemono.

This fat pack also contains an overall piece that can be combined with all 3 jeans items and the tennis skirt.

You will need to update the tennis shirt and tennis skirt packs for compatibility with these new items. As always, rez or wear your update cards and wait, if nothing happens within a few minutes, go to another sim and try again ot go to AMH.

– More updates –

Rez/wear your update cards, if nothing happens, go to some other sim or AMH.

Kemono:
Fixed mouth animation AGAIN.
Fixed the bug with crotch not hiding with PG mode on.
Fixed a bug with pelvis part hiding.
Improved the HUD attachment system, should work good now with every monitor resolution.
Script optimizations and clothing attachment system overhaul.

Avatar 2.0:
Improved the HUD attachment system, should work good now with every monitor resolution.
Script optimizations and clothing attachment system overhaul.

M3:
Fixed mouth animation AGAIN.
Fixed the ear bug again.
Fixed the catface emote.
Improved the HUD attachment system, should work good now with every monitor resolution.

Appliers:
Added the ability to test the appliers without the need ot transferring them to an alt.

A note on the clothing attachment system:

The changes to the system makes it hides parts faster and doesnt glitch and leave unhidden parts when the sim lags. If you are a third party clothing creator for Avatar 2.0 or Kemono, you dont have to worry because your clothes will still work with the new system, but you should still look into it and update your clothing items to take advantage of the new changes.

Btw, im not sure how thoroughly the Kemono and the M3 heads were tested so if you encounter any bugs, dont hesitate to IM me.