August 24, 2016 12 Comments
You are now breathing manualy.
November 17, 2015 2 Comments
I ran into some roadblocks with the design and was stuck on it for some time, there were a bunch of design elements that looked good on their own but didn’t match each others style, so i split them up into 3 different projects. Theres going to be 3 armors in total, the first one of them, the heavy (gundam armor) is almost done.
The other 2 are not much to show yet but hopefully i will have something to show soonish.
September 17, 2015 Leave a comment
ABC has released a few new items for kemono.
The mini skirt(version A and B) and a thong that can be tinted manually and looks nice with version B and the skirt uses “materials” to give it a nice shine.
The classic Japanese school swimsuit V2, it has some pretty neat new features and “materials”
*This is not an update for the old swimsuit, the old swimsuit is now discontinued(update card still works if you ever need a new copy of the old suit).
June 30, 2015 15 Comments
Recent changes to the kemono head made it impossible to manualy change the color of the eyelashes, so we added a way to do it with this update.
To change the color of the eyelashes, copy and paste the LSL color code (example: <0.17300, 0.17300, 0.17300>) from the build menu’s color picker, into the object description field of the head. The color will update during a blink.
Oh and btw, the next project is going to be some rikugou armors cuz its about damn time.
June 11, 2015 10 Comments
Rez your update cards cuz the update is done.
This was a huge pain in the ass, had to redo some of the expressions multiple times, some still look a bit wonky with the default Avatar 2.0 skin but oh well, whatever.
I had to scrap some of the mouths due to how terrible they looked, so theres only 6 mouths for now.
Also, i forgot to pack in the new skin textures with the vendors so get them here https://www.mediafire.com/?04j97371omc87i5 if you are planing on making any skin mods. The textures themselves didnt change much, mostly just additional stuff got added to it for the mouth.
The M3 eye customization HUD is a separate thing, in case you will want to use the eyes with something else. The eyes themselves accept non transparent M3 eye textures (M3, Venus, Kemono) Good thing that literally no one ever made full use of the eye transparency feature in their mods, so these eyes will be compatible with 99% of all the eye mods(unless they are saved wrong and have an alpha channel).
Wanna give a shout out to 2 creators i know that are trying to get some notoriety.
Joy makes skins for Avatar 2.0
Akisa makes rikugou armors and other mecha girl stuff, you can find her store at the bottom floor of the AMH mall.
You can find kisa’s store at this location (200, 84, 1989)
February 19, 2015 5 Comments
ABC has made a bunch of new things for Kemono.
You will need to update the tennis shirt and tennis skirt packs for compatibility with these new items. As always, rez or wear your update cards and wait, if nothing happens within a few minutes, go to another sim and try again ot go to AMH.
January 19, 2015 1 Comment
Okay, all update are finished, heres the list of things that were fixed:
Fixed a rigging bug with Rikugou lite fingers.
Triangulation fixes on the arms and legs of the suit.
Improved the label textures on Lite stuff, there wont be any more black smudge.
Fixed triangulation issues with strike swimsuit.
Strike swimsuit is now compatible with O.CA chest armor.
Separated the top of the hand into its own material, now you can color fingers and the top of the hand separately.
Named the strike legs correctly.
Increased the flight speed when boosters are activated.
Temporary workaround for the broken disc on the temjin booster, the problem was due to a new bug that LL implemented along with the material update, so this temporary solution is only here till LL fixes it.
Upgraded the sword to use ribbon particles instead of flexy prims (To change the color of the particle, change the prim color of the light bar on the sword.)
Upgraded the sword to have ribbon particles instead of plexy prims (To change the color of the particle, change the prim color of the blade) but still included a legacy version that uses flexy prims because of some inherit problems with ribbon particles in combination with really fast few frame animations.
Implemented a mechanism to both legacy and ribbon particle swords, that prevents the player from sliding forward so so much when attacking.
Improved the label textures on Lite stuff, there wont be any more black smudge.
It took me 3 years but i finally got to it lol.
You can use this dummy to make armors and other addons for the Rikugou and Rikugou lite avatars. Get it here
January 11, 2015 Leave a comment
And the chest armor is done, you will need to update your Rikugous and Kemonos for this to work. You should also update your O.CA arms and legs because i have fixed a few texture loading bugs as well as fixed the specularity settings that shaded the armor all weird around local lights. It should all look good now….. i think.
I also made a scarf to go along with the armor, it can also be used separately.
Apart from the Kemono and Rikugou compatibility updates for the armor, theres also a bunch of other bug fixes that you might want to check out.
Here is the list of all the changes:
Fixed neck and triangulation. (mainly for O.CA chest compatibility)
Fixed a rigging bug with the Kemono hands and gloves.
Fixed a LOD issue with the hips.
Fixed a LOD issue with the right furry leg.
Fixed an issue with voice chat mouth animation.
Added a missing “ADD” graphical element to the body HUD right side options menu.
Switched places basic and advanced mode buttons on the body HUD to be more intuitive.
Fixed an issue with voice chat mouth animation option breaking the head.
Fixed a problem with the reset button not working when the options menu is close don the HUD.
Included the retro loader into the main package instead of the bonus item box because GOD DAMN IT YOU PEOPLE.
-O.CA arms and legs v2:
Fixed a rigging issue on the fingers of the Kemono version.
Fixed a rigging issue on the arms of the Rikugou lite version.
Fixed an issue with the wrong “red skull” textures being loaded on the arms of Avatar 2.0 and Rikugou lite versions.
Fixed an issue with speculars, shading the whole armor weird around local lights.
Added a Resync option to the menu of the Rikugou armor parts, this is for when one of the body parts reset and clip through the armor after reloging or adding the part second instead of first.
-Rikugou Lite v1.4:
O.CA chest armor compatibility update.
Thats all, the next big update is the Rikugou avatar and accessory series, its a real mess so this will take some time to fix.
December 13, 2014 17 Comments
OKAY the big Kemono update is finished, It is now version 1.13 here are the things that got fixed:
Fixed HUD position bug.
Fixed the nipple ring thing when a texture is applied manually or the chest is hidden using the HUD.
Fixed neck rigging.
Fixed rigging in the ass crack and, collar bones.
Fixed a bug that made the right nipple glitch out.
Fixed triangulation on chest.
Separated teeth from 3 of the faces to fix the teeth tinting problem when the skin color is being tinted.
Fixed the lower leg deformation bug that dislocated the knee and ankle and made the whole lower leg moved back and curved.
Fixed a bug that made both mouth animation check boxes activate both features, no matter what button was pressed.
Fixed a bug with the visual effect of the mouth animations check box being marked, reset when options menu is closed.
Fixed a problem that caused the head to load wrong texture on the eye base layer temporarily.
Included the presets HUD that i forgot to do at the very beginning somehow and no one told me about it.
The head now responds to emote commands from scripts.
Fixed an oversight with skin color tinting, the head skin color tinting now also effects the rest of the body.
Made 3 versions of the body with deformers for special situations, for example, you will be able to wear pants and boots and other things that werent made for the kemono now.
Rez your update cards, if nothing happens, dont panic and dont IM me about how the card is broken, just wait 10 minutes and if nothing happens go to another sim and try again.
Next big update is going to be the Rikugou, this one has a fuck ton of bugs so this will be interesting.